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coolstuff/mastermind.txt

//usual stuff #include "colors.inc" camera { location <4,4,-4> look_at <0,-1,0> } light_source { < 2, 2, 2> White} light_source { < 2, 2,-2> White} light_source { < 2,-2, 2> White} light_source { < 2,-2,-2> White} light_source { <-2, 2, 2> White} light_source { <-2, 2,-2> White} light_source { <-2,-2, 2> White} light_source { <-2,-2,-2> White} //the white background #declare bg = union { plane { y, -200} plane { z, 200} plane { x, -200} pigment { color White} } //a coordinate system for a better orientation #declare cood = union { //y cylinder { <0,-5,0> <0,5,0> 0.005 pigment { color Blue} } //x cylinder { <-5,0,0> <5,0,0> 0.005 pigment { color Green} } //z cylinder { <0,0,-5> <0,0,5> 0.005 pigment { color Red} } } difference { union { cone { <0,0,0>,1.25 <0,0.75,0>,1} cone { <0,0,0>,0.66 <0,-4,0>0.5} texture {pigment {color Orange} finish {phong 0.5}} } sphere {<0,0.75,0>,0.66 texture {pigment {color Orange} finish {phong 0.5}}} }