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coolstuff/download.txt

//usual stuff #include "colors.inc" camera { location <4,4,-4> look_at <0,0,0> } light_source { < 2, 2, 2> White} light_source { < 2, 2,-2> White} light_source { < 2,-2, 2> White} //the white background #declare bg = union { plane { y, -200} plane { z, 200} plane { x, -200} pigment { color White} } //a coordinate system for a better orientation #declare cood = union { //y cylinder { <0,-5,0> <0,5,0> 0.005 pigment { color Blue} } //x cylinder { <-5,0,0> <5,0,0> 0.005 pigment { color Green} } //z cylinder { <0,0,-5> <0,0,5> 0.005 pigment { color Red} } } #declare packet = box { <-1,-1,-1> <1,0.5,2> texture {pigment { rgb <0.9,0.7,0>}} } #declare band = union { box { <-0.1, -1.01, -1.01> <0.1 ,0.51, 2.01> } box { <-1.01, -1.01, -0.1> <1.01 ,0.51, 0.1> } texture {pigment { color White} } } #declare address = union { union { box { <0.33, 0.5, 1.3> <0.34 ,0.51, 1.7> } box { <0.42, 0.5, 1.3> <0.43 ,0.51, 1.7> } box { < 0.5, 0.5, 1.3> <0.51 ,0.51, 1.7> } box { <0.67, 0.5, 1.3> <0.68 ,0.51, 1.7> } texture { pigment { color Black}} } box { <0.25, 0.5, 1> <0.75 ,0.501, 2> texture {pigment { color White}} } } object {packet} object {band} object {address translate <0,0,-0.5>}